| Username | Berrik.Flux |
| Real Name | |
| Rank | Novice Member |
| Joined | September 10, 2007 |
| Gender | Male |
| Age | 28 |
| Location | Broken Arrow, OK, United States |
| Last Visit | June 9, 2008 |
| Post Count | 5 |
| Biography | |
| Quote |
Yet another reason why EVE Online is considered one of the best MMO out there today. This concept is a good way to get the players and payers of the game involved more than just launching the game and playing. This goes beyond the normal player feedback on forums. And while there are alot of unknowns about it, such has big alliances taking power, and of course the DEVs simply over ruling what the Council may suggest, I believe it's a step in the right direction. After all, it's us players that pay for these software companies paychecks.
In terms of biased Councils, perhaps something like this could be purposed:
A member of each type of community, like miners, builders, researchers, PVE, PVP, alliance, corps, etc.
Perhaps something along the lines of only one member of a corp, alliance, etc can be on the council. That would keep Goons, BoB, and the other big alliances from stacking the deck.
One thing is for sure, this election process and the Council it self, will be just like real life politics, Which along with EVE's economy and current political system, would fit in just fine. Maybe this will open other gamers eyes to see EVE for what it is, not just a game, but a living breathing MMO. Something I think MMO's were suppose to be like all along.
Fly Safe!
In light of the recent update which changed the effects of certain AoE powers for the Necromancer, what is your favourite Mage archetype class in Age of Conan?