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Profile: Baseline
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UsernameBaseline
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
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RankNovice Member
JoinedSeptember 23, 2004
GenderMale
Age25
LocationSloan, NY, United States
Last VisitOctober 15, 2008
Post Count375
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4 Most Recent Threads by Baseline [more...]

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    • My impressions on the most OP or UP classes in both factions
    • Originally posted by VirgoThree
      Originally posted by Xtort
      Originally posted by VirgoThree

      The DoK is generally seen as superior at higher tiers of gameplay compared to WP. Plus all the DoK I see usually have damn good survivability.

      Next the BW bit. They do a ton of damage but they lack survivability if they are by themselves. with so little hp and defenses a BW can potentially get creamed quickly. Also just to let you know, but Sorc is actually superior to BW in terms of DD and AoE at the moment. Plus they have a silence and disarm spell whereas BW only has a silence and no disarm. This doesn't mean BW sucks because they don't, it just means Sorc is better slightly.


       

      I was playing hide and seek with my Sorceress. Because if I don't hide, if I don't use the terrain or something, all the melee and their mother were coming after me, the reason is that I am a free kill when they get close to me. Yes, BW has exactly the same survivability (which sucks for both) but don't tell me the Sorceress AoE is much better than a BW because it's not.

       

      What rank are we talking here because I'm mainly referencing Rank 40 BW and Sorc. Plus the +50 crit damage tactic for Sorc is one huge factor why they do more damage then BW.

       

      Have you even been paying attention to the closed beta boards?

      Considering you've played a rank 40, I'm assuming you're also an Elder tester, you should have full access to those boards where a Dev confirmed the 50% crit damage tactic is "going bye bye" next patch.

    • Posted: 8/20/08 3:03 AM
      WAR (Warhammer Online)
    • My impressions on the most OP or UP classes in both factions
    • Originally posted by Xtort
      Originally posted by 1234aaa

       How can you put a Brightwizard in above average, and a soceress below average? First off, soceresses have MUCH better single target nuking powers (1v1, sorceresses kick BW butt) and secondly,  just because they are slightly under played, doesn't mean they are below average!


       

      I am not talking about 1v1 sorceress vs. BW which will happen maybe once in a week.

      Ranged caster DPSs shine in big groups. BW has better AoE. They make much more damage compared to Sorceress, and it's what matters in RvR.

      Why do you think people do not play Sorceress and tons of people play BW then? Also Sorceress looks much more cooler if you are taking that into account (dark elf chick vs. a clown looking thing).

       

      You're absolutely right. I've been playing a sorceress for most of my time in Beta (almost a year now), and I'm finally shelving it. I was planning to play it on launch, but it's already becoming the whipping boy of WAR. Dev confirmed an incoming nerf (total removal actually) of the 50% crit damage increase tactic. That means that the sorc, which was more or less completely dependent on hoping she'd get some big crits, is now reduced back to doing 500 or 600 damage on a 6K health target in Tier 4.

      Lame Lame Lame.

      I'll be rolling a Witch Elf on release. Having way more fun actually taking out the enemy healers than sitting there on my sorc tickling a few people and getting annihilated whenever any tank or melee wants to kill me. Oh yeah, and I don't have to nearly kill myself to kill someone else. Yeah, that's a perk too.

      You think there's hardly any sorcs now, just wait till next patch when that tactic is gone. It'll be like "Oh look, that guy is playing a sorc, neat!"

    • Posted: 8/20/08 2:56 AM
      WAR (Warhammer Online)
    • LOL @ BadgerSmaker
    • Yeah... Not so much of an MMO when I can find more people on an FPS game server than in a supposed major hub city in an MMO.

      Crickets in anchorhead, bestine, eisley, coronet.

      Just close the game already, seriously. Put any remaining dev power in that game forward to the new sw mmo bioware is working on. That's what everyone wants anyway. Any remaining SWG players are just die-hard fans that don't care for any other MMO's on the market. There's probably 10 people at most that think SWG is still the greatest thing since sliced bread, and that's because they have some kind of deficiency.

    • Posted: 8/13/08 3:08 AM
      Star Wars Galaxies
    • Original Eclipse players - Say hi here
    • Hi.

      Was Atlantis, second unlock on eclipse after PatrickArzo (you know the guy who sold chance cubes to idiots as holocrons for 8 mil and got banned and then somehow got back in). Some might remember those very early days when a buddy that was 7th unlocked on server "poena" and I lightsabre dueled in front of coronet starport, and all the buff lines just stopped and everyone followed our "moving lightsaber duel" from the starport to the med center. Looking back at a stampede of players saying "OMG" chasing us was the most fun I ever had in an MMO. Then the stupid devs took out skill loss and Jedi felt no risk to showing off in public.

      Unlocked him with my main from since launch, which was:

      Baseline - Master Rifleman / Master Combat Medic / Master NS / Krayt lootwhore  / PvP addict.

      Baseline was also later on in the game a master armorsmith which I sold armor out of a mall owned by I forget what her name was, but she has a nice +25 armor experimentation suit that she let me use to make bajillions off nice armor. :) I think her mall was on Dantooine.

      I'd name guilds, but the only one I remember being in consistently was LOK. There was also Rogue Squadron, but that was a small RL friends guild. Rebel guilds, well, there really weren't many great rebel PvP guilds aside from LOK, maybe a few others like WOOK... I always wished the rebels had some guys as dedicated as -III- were. We just had a bunch of carebear rp'ers. We did have some good pvp'ers on rebs that helped make it competitive.

      I played on and off, after the CU I let friends play it due to declining interest, then I came back sometimes, and finally with the NGE I just said adios to it. Wasn't the same game.

      Nice to see some old names here. Hope to see some of you again in whatever this rumored KOTOR mmo or whatever this star wars mmo is that's supposedly being worked on with bioware.

      P.S.: If any of you are part of a guild planning to be hardcore into warhammer RvR, I'm looking around. Some of the people on my old vent, well, they've gone soft. Carebears.

    • Posted: 8/13/08 2:36 AM
      Star Wars Galaxies
    • Why are fixes half assed?
    • Originally posted by Rebn77

      Have you ever seen "The Producers"?

      I'm convinced that Funcom gets something if the game completely fails ... it's the only way I can rationalize everything.

       

      I wonder what the mindset is of an MMO developer that is part of project that he knows the vast majority of people are calling it a piece of utter garbage flop.

      It probably inhibits their ability to think clearly and produce clean fixes, considering they are stressed from that. Not to mention the constant pressure the funcom higher ups are putting on them to make their game decent.

    • Posted: 8/12/08 1:37 AM
      Age of Conan

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