| Username | Archgriffin |
| Real Name | |
| Rank | Novice Member |
| Joined | June 26, 2005 |
| Gender | Male |
| Age | 18 |
| Location | Torres Vedras, Portugal |
| Last Visit | July 21, 2008 |
| Post Count | 27 |
| Biography | |
| Quote |
Originally posted by paulscott
In a world with magic it becomes a science that everyone uses whether they understand it or not. Down with mysticism and tolkien magic, up with what would happen where the magic(AKA science of it) becomes so fused with the world that it's not reconized as 'magic' by it's inhabitants(clearly just another simple law(s) in action like gun powder or gravity).
If we're able to keep lithium nice and safe even in the hands of the average idiot... it wouldn't be much of a task to do the same with magic.
Making a MMO where the casters would be like the epic archtypes from CoH or the jedi class in the old SWG. Creayting that game would be challenging, creating a world where magic exists but i'ts a secret art.
In lotro you have casting but no wizard class, They could add the class making it a reward class to the best PvP score of the month(maybe a bad ideia). I don't know, but the true power of the wizzard resides in roleplaying.
This is a good question. But are you looking for nukes o DoT? The bigest problem is the balancing issues, most wizards are nerfed by the devs when the noobs that are owened in PvP start complaining...
I've not yey had a chance to try the game but I'm reading a lot of negative feedback. What is wrong with the game, in you opinion?
Did anyone ever succeded in doing this? Shall we ask the devs?
I've read somewhere that the factions will have a comon enemy, maybe the replicators. Many times in the past Yu, Ball and others joined forces with SG1to defeat a comon enemy.
What is your favorite feature on MMORPG.com?