| Username | AnimaAion |
| Real Name | |
| Rank | Novice Member |
| Joined | July 29, 2007 |
| Gender | Male |
| Age | 19 |
| Location | Lisbon, Portugal |
| Last Visit | July 18, 2008 |
| Post Count | 25 |
| Biography | |
| Quote |
Tbh I think the major feature in EVE is pvp, pve is just there to supply the pvp, along with roids ofc.. Half of the characters in empire are alts of players that live in 0.0, wether to move stuff without worrying with wars or just to play with the market or even to do missions for faction stuff...
The adrenaline you get when your pvping and the feeling of success when you win its unexplainable, I've been in 0.0 since almost the day I joined EVE and I barely ever did missions or flied much in empire and I dont regret any loss I ever had. Losing your ship is part of the game, and even if you lose a new ship fully fited after 5 minutes of flying its still worth continuing and learn from the mistakes.
I advise every new player to join a corporation when they enter EVE, the best way to play this game is with a group of players in which you can rely on eachother if the need for a fight sudently apears.
I do agree with alot of the things mentioned by Dr. Eyjó but theres to many actions and reactions not being studied, EVE is more complex then just reading a few statistics.. But I hope he continues with his work and maybe some day we'll have a almost completly accurate QER.
What characteristics of an MMORPG do you look at most?