Over at Pirates of the Burning Sea, Misha has released a new Dev Log that gives us an update on the MMOG's beta.
I've managed to duck Aether since May but he finally caught up with me... I can't even begin to list all the changes to the Beta since May. We've added tons more people, established a regular schedule for the sessions and then changed that schedule, and I've got new GMs helping me to the point I no longer have to work the weekends to run the Beta. This makes for a much less cranky Misha!
Currently, our schedule is very focused on North/South American availability. If you're a Beta tester not in my hemisphere, chances are you can only play once per week. By far, the most whining I hear from Beta testers is that they don't get to play, er, test often enough. ;-)
We've changed the process of updating the Beta so that we can put out a build for testing and, if it doesn't work out, we can easily go back to the previous version or put out another build. One side-effect of this is that we sometimes run an extra session or run a regular session longer than usual as we try to put that build through its paces.
Read the whole journal here.