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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:$14.99
System Req: PC | ESRB:TOut of date info? Let us know!

Dev Log

Posted by Jon Wood on Jun 08, 2006  | Comments

Dev Log - Pirates of the Burning Sea - MMORPG.com

Pirates of the Burning Sea has released a brand new Dev Log with one of the newer members of the team working on the game over at Flying Lab. Kevin "MasterGuns" Loza is the FLS UI Artist for the pirate-based game. The log won't fit into our news room, so click on the link below to read it all:

 

Introducing Kevin "MasterGuns" Loza, FLS UI Artist

Hi, dev log readers! I’m Kevin Loza one of the new members of the Flying Lab team. Specifically, I'm the artist that is creating the user interface for Pirates of the Burning Sea.

To give you some background on my work, I am trained in both traditional and digital art. My schooling spans sketching, painting, sculpture, and photography. The digital arena started through my own animation at home on the Amiga computer and, later, graphic design classes on the Macintosh. I studied 3D modeling, texturing, and animation, as well.

I love painting particularly on the computer. Recently, I created a digital portrait for a friend. Part of the my passion comes from self expression and pushing the medium.

I, also, work on a high resolution model in my spare time. It’s a personal project that I started to take one character from concept to fully realized 3d animation. First, the concept sketching and various sketches were made. Second phase was digital painting. Third phase is modeling and that’s what I’m doing at the moment. So far, it’s my favorite personal challenge of all my personal studies.

Read it all, here.

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