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gieger808 writes:

Hmm, time to backtrack and take the other fork in the road buddy.

Mon May 21 2012 11:47PM Report
yaminsux writes:

All these screenies, but none showing combat...

Tue May 22 2012 1:39AM Report
gigat writes:

@gieger808 - lol it's a very ominous looking bridge

@yaminsux - I'm going to get fraps so I can just record combat. Not easy for me to stay alive and take screenshots at the same time, damn clumsy hands!

Tue May 22 2012 2:20AM Report
Nitth writes:

Lot a closed beta player :)

Tue May 22 2012 3:20AM Report
Vunak23 writes:


Because the combat is a drag. Traditional Tab Target with only 7 active abilities and 7 passives.

If you have played TERA or GW2 I imagine and liked either of those. This game just wont satisfy.

Tue May 22 2012 12:12PM Report
zevni78 writes:

Combat system seems to work well for pvp so far though. Its great to tweak the deck between rounds.

Tue May 22 2012 5:44PM Report
gigat writes:

The combat is far from perfect.  It can be as simple or complex as you want it to be.  There are some builds where you can just spam a single ability, but you won't be as effective.

I use all seven abilities in my current build, a combination of Shotgun and Elementalism.

TSW needs some work, but I still plan on playing it when it releases.  I will also be playing GW2 when that releases.

Tue May 22 2012 8:11PM Report writes:
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