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Leguma11 writes:

No kill 10 rats in Gods and Heroes .... its kill 10 king cobras !

Wed Jun 29 2011 4:20PM Report
Xero_Chance writes:

Yeah I see the quests, pretty standard stuff. so boring.

Go kill a named mob or kill x of y, yawn. I wonder if somebody else killed that mob, I hope there's not people camping him.

No amount of graphics or game mechanics in the world can protect a game's quality if it has boring quests.

Wed Jun 29 2011 7:36PM Report
Blacknd writes:

You'll be pretty disappointed in SWTOR then :)

Same "Kill X mobs" shit in a pretty package.

Thu Jun 30 2011 2:40PM Report
Arezon writes:

Yeah but in SW:TOR, it will be:

"Kill 10 Womp Rats" lol

Thu Jun 30 2011 6:26PM Report
rtbbvr writes:

Voice acting and story driven interactive quests help a bit. SWTOR looks a bit less bland in its quest policy, but its just a pretty package. Gods and Heroes though takes no effort to hide or sugar the fact. Just plain old boring.

Thu Jun 30 2011 10:25PM Report writes:
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