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FFXIV 1.0 - back when Gridania actually had textures
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20 people rated this!
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VassagoMael writes: Could you put up some comparison shots? I don't play FF14, but I am curious. Mon Sep 09 2013 9:30AM Report
GwapoJosh writes: I don't buy the PS3 limitations argument.. SE could have added a hi resolution texture pack to the PC client if they wanted to. I kind of hope they do someday.  Things like trees and grass look horrible now. Tue Sep 10 2013 12:24AM Report
alyosha17 writes: Not to mention the ground itself.  Look at the thatched roof texture in this screenshot and compare it to what you see in Gridania now.  It's so laughable what they did in ARR. Tue Sep 10 2013 8:07AM Report
TribeofOne writes: oh just buzz off hater Wed Sep 11 2013 5:05PM Report
GPrestige writes: If you haven't noticed yet, the popular game's pictures are the ones that get buried. It's a good sign :) Wed Sep 11 2013 10:45PM Report
lzanon writes:

They did not lower the grafics only for the ps3, my intergrated grafics craptop can actually play this game at a decent frame rate heck it handles ff 14 better than it did wow.

They also did mention a high res setting comming soon, prob around the ps4 release of the game.

Thu Sep 12 2013 6:54AM Report
alyosha17 writes: they mentioned adding a DX 11 client.  Which isn't really the same thing as a high res texture package. Thu Sep 12 2013 11:59PM Report
Presbytier writes: Yes gridania had textures as well as every area in FFXIV 1.0 unfortunately each area had one texture reused ad nauseum which made navigating out of the cities like running through a hedge maze. Mon Apr 13 2015 1:46AM Report writes:
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