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Star Trek Online (Perpetual) : P2 No Longer STO Developer

Posted Jan 14, 2008 by Keith Cross

WarCry is reporting that Star Trek Online will no longer be developed by P2 Entertainment.  The Star Trek Online license and content, but not the code, has passed on to another un-named developer in the San Francisco area.  While P2 remains in business, and plan to focus their efforts on their Perpetual Platform and on casual games.  It is unclear at this time what this means for Star Trek Online's development and release schedule.

P2 Entertainment - formerly Perpetual Entertainment - has ceased development on Star Trek Online, according to multiple sources at the San Francisco based developer. The news does not, however, mean that the game is canceled. The license, as well as the game's content - but not the code - have been transferred to another Bay Area development studio where work will continue. It is not entirely clear at this time what this means for the individual developers who worked on the project at P2.

Read more here.

 
 
eric_w66 writes:

Heh... did the devs move to a 3rd company already? ;) Trying to escape the line of fire of lawsuits headed their way .

I just wish a "real" studio would get the IP and make STO something special. Need some rich nerd out there in the world to fund a studio with 100 million bucks and 5 years... Bill Gates? You like Star Trek?

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1/14/08 3:14:52 PM
 
docminus writes:

so this means it is never gonna happen. not too surprising. a tough title. what to do with it? simply a wow or lotro clone? sure, that will work. but it won't get enough people playing it. so, which alternative is there? something new. as in, even more risky and no guaranteed secure income. too many mmos have been going down the drain lately. who wants to risk it with a crappy product for an expensive ip.....

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1/14/08 3:15:23 PM
 
Devildog1 writes:

Finally! I just hope that the poseter above is not right and the game went to someone who will actually listen to the fan base!!!

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1/14/08 3:18:19 PM
 
Celestian writes:

Thank Gawd, I didn't want Perpetual to have anything to do with that game after Gods and Heroes mess and then the direction they took with STO.

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1/14/08 3:18:45 PM
 
CaesarsGhost writes:

I think it become painfully obvious how crappy of a company Perpetual was last year... this is the final reprocussion before they finally fade away.

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1/14/08 3:23:30 PM
 
Centhan writes:

Originally posted by docminus

 a tough title. what to do with it? simply a wow or lotro clone? sure, that will work.

Good god, I hope not. 

Somehow I think seeing Vulcans bunny hopping around spamming their AoE "Vulcan Neck Pinch" would keep me away from that one as well.

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1/14/08 3:24:10 PM
 
streea writes:

Not unexpected news. Hopefully whoever gets STO actually does it justice.

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1/14/08 3:25:55 PM
 
mackdawg19 writes:
Originally posted by Celestian

Thank Gawd, I didn't want Perpetual to have anything to do with that game after Gods and Heroes mess and then the direction they took with STO.


What mess? Oh you mean the mess were they actually had the balls to drop a game before making you guys pay 50 bucks for crap. Im not really a big P2 supporter anymore because apparently they have issues, but that doesnt mean what they did with GnH wasn't the right thing. I guess you would of rather it see the light of day and waste money on a faulty product like certain other games. GnH had the chance to be good, but it ran out of time and money to develop a product. I have yet to play a game were mobs can actually kick your ass and do special abilitys. Yes the combat was buggy, but if polished would of changed the way people play mmo's combat wise. Pretty sure STO would of ended up the same way. Either way goodluck to whatever company is getting this. My bet is on Cryptic Studios or UbiSoft.

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1/14/08 3:26:20 PM
 
jiveturkey12 writes:

Well it seems there is a God after all!!

 

Im so glad that they are not making the game anymore after the trash they have been spewing out recently.

 

Perpetual will go down in history as the worst MMO company ever.

 

People will say SOE, but no at least they make good products and then turn them into shit over time. These guys cant even hit the nail on the head with one project.

 

-Jive

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1/14/08 3:33:59 PM
 
Kaigel writes:

I don't care who takes it over as long as it isn't Sony-Online Entertainment I hope it's not them

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1/14/08 3:37:25 PM
 
musicmann writes:

Originally posted by CaesarsGhost

I think it become painfully obvious how crappy of a company Perpetual was last year... this is the final reprocussion before they finally fade away.

This should have happened to SOE after the NGE.  I can't tell you how tired i am of shaddy DEV companies and their practices.

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1/14/08 3:50:57 PM
 
musicmann writes:

Originally posted by mackdawg19
Originally posted by Celestian

Thank Gawd, I didn't want Perpetual to have anything to do with that game after Gods and Heroes mess and then the direction they took with STO.


What mess? Oh you mean the mess were they actually had the balls to drop a game before making you guys pay 50 bucks for crap. Im not really a big P2 supporter anymore because apparently they have issues, but that doesnt mean what they did with GnH wasn't the right thing. I guess you would of rather it see the light of day and waste money on a faulty product like certain other games. GnH had the chance to be good, but it ran out of time and money to develop a product. I have yet to play a game were mobs can actually kick your ass and do special abilitys. Yes the combat was buggy, but if polished would of changed the way people play mmo's combat wise. Pretty sure STO would of ended up the same way. Either way goodluck to whatever company is getting this. My bet is on Cryptic Studios or UbiSoft.

I guess you never played SWG pre-cu then.

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1/14/08 3:52:55 PM
 
Moirae writes:

Originally posted by Kaigel

I don't care who takes it over as long as it isn't Sony-Online Entertainment I hope it's not them

On get over it already. This "I hate SOE" crap over SWG is old and getting annoying. If you don't like the company, then MOVE ON. Don't moan about it every single chance you get.

As for PE, well this isn't exactly a surprise. We all knew this was coming. Thing is I bet the new company turns it into a WoW clone. I'm so sick to death of the laziness in the gaming devs that every bloody new game is a WoW clone. There's only been one game in the last year that I wouldn't consider a WoW clone but it isn't out yet so I can't break the NDA. I'm just not sure I'd pay $15 a month for it.

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1/14/08 4:18:21 PM
 
JYCowboy writes:

Great to hear this.

This means STO can get back on the road without being tied up for 10 years.  Like others, lets hope Paramount/CBS have found good people to push forward with development.

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1/14/08 4:32:05 PM
 
streea writes:

Originally posted by mackdawg19
What mess? Oh you mean the mess were they actually had the balls to drop a game before making you guys pay 50 bucks for crap. Im not really a big P2 supporter anymore because apparently they have issues, but that doesnt mean what they did with GnH wasn't the right thing. I guess you would of rather it see the light of day and waste money on a faulty product like certain other games. GnH had the chance to be good, but it ran out of time and money to develop a product. I have yet to play a game were mobs can actually kick your ass and do special abilitys. Yes the combat was buggy, but if polished would of changed the way people play mmo's combat wise. Pretty sure STO would of ended up the same way. Either way goodluck to whatever company is getting this. My bet is on Cryptic Studios or UbiSoft.

Actually, the mess is HOW they dropped the game and WHY.

HOW, being that there was no warning beforehand to any of the testers. The beta was closed without warning, the message boards were wiped and locked, and all that was given out were a few statements about generally what was going on. A lot of friends and trust was formed between the testers and developers, and it was all tossed away with the game without any chance to wrap things up. It'd be like being served a dish at a restaurant and then all of a sudden they come out and take the dish away when you were half done and were saving the best for last to eat.

The WHY plays into the trust issue. Basically, everyone who supported GnH was told "Oh well thanks for testing this game you love, now we're going to dump this in favor of something that will get us more money."

While dropping GnH because they weren't going to be able to polish it to the point they wanted was a good thing, the way they went about it was all wrong.

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1/14/08 4:34:54 PM
 
thepatriot writes:
Originally posted by JYCowboy

Great to hear this.

This means STO can get back on the road without being tied up for 10 years.  Like others, lets hope Paramount/CBS have found good people to push forward with development.


This doesn't neccesarily mean anything of the sort.  As someone else posted this could be an attempt by P2 to move the asset beyond the reach of creditors.  It could have gone to some other second rate developer.  I know you want to blame Perpetual but the reality is that the liscense holder hasn't exactly been a good steward of it and the blame should lie ultimately with them, not the developers.  The liscense holder can dictate the terms of any agreement and guide the development.  We still don't know if they have learned their lesson yet or if they have any clue what to do with it.

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1/14/08 4:39:08 PM
 
zeeboid writes:

With the proper council, this could do well.  With EVE online the only competition (when it comes to a Space MMORPG, and no, Star Wars online doesn’t count), there are plenty of people who are tired of playing with swords and shields.  They just need to take out of Star Trek what people loved… cowboy type action, occasional diplomacy, and a level of ship control and customization that would make an engineer phreak. 

Imagine, if wanted, a level of ship control that has 5 or 6 people on one ship dutifully busy during combat... where being an engineer, or a helmsman has an equal amount to do.  something where, again if wanted, the more people on a ship you have helping out the better off you are.  I don't know, just spinning ideas here, but it seams to be what star trek could have above the others. 

Or Shadowrun MMORPG anyone?

 

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1/14/08 4:54:13 PM
 
Kontra writes:

It breaks my heart to see STO going through so much. This is a game that should be a great hit. It appeals to so many geeks that it would be the next "WoW" if it is handled right. The problem is P2 has messed things up so much I'm not sure I hope for the game anymore. This game has so many ups and downs that II don't see this game ever being made now. At least, not made right anyways.

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1/14/08 5:03:11 PM
 
liddokun writes:

On October 10, 2007, Perpetual Entertainment Inc. transferred ownership of all its assets to Perpetual LLC, for liquidation and distribution of liquidation proceeds to creditors of Perpetual.

Interesting read.

http://www.sec.gov/Archives/edgar/data/1313310/000136231007003149/c71677e6vk.htm

 

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1/14/08 6:21:22 PM
 
PunisherX writes:

Okay, I've never played a game created by this 'P2 Entertainment', so I have no idea how good they are, but just because they can't make good MMO's doesn't mean they can't make good video games. MMO's are the most complicated forms of video games. It's too bad, I was really hoping for Star Trek Online to come out or at least have a beta-testing in 2008. As to who will get it next, I hope it is someone who has already created a great MMO and succeeded; like Blizzard or Cryptic, etc.. Sorry if there are more, but those are the only two I know of. I heard that Blizzard was looking for a new MMO to develop now that WoW is one of the most highly played MMO's. I'm sure whoever will get it next will do it justice.

Here, I got an idea, give it to a bunch of Star Trek fans and nerds and they can make the game.

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1/14/08 9:58:36 PM
 
Dabruuzer writes:

Well, the folks over at www.trekmovie.com are reporting that some of the dev ream are being interviewd by Cryptic Studios. No confirmation that they are taking over the project though - they make that quite clear. Well, they make it quite clear that they aren't making anything quite clear for the moment. LOL

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1/14/08 11:04:28 PM
 
Amathe writes:

To the now unemployed Dev who said this game is not for trekies ... adios!

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1/14/08 11:20:03 PM
 
Cpt.Stubbing writes:

At least we know something now. I also hope they give it to someone who can do something with this. I didn't wanna say it before but I really didn't like the direction the game had taken (story wise). I hope whoever has it now goes with the original stuff we all heard like Guild-Run starships and so forth.

Does anyone else feel like they just passed a golf ball sized gall-stone after hearing this, or is it just me?

 

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1/15/08 12:10:22 AM
 
Iijs writes:

Good news! Now we might actually see a Star Trek MMO in 2013-14.

Good thing there's a couple other good games coming our way... it's going to be a long five-plus year wait.

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1/15/08 12:17:39 AM
 
ivan50265 writes:

This oddly reminds me of Middle Earth Online.  I hope the opposite happens and that a company tries to do the license justice, but either way we're in for a long wait.

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1/15/08 12:26:49 AM
 
airborne519 writes:

This is definately a good move, unless, and here's the caveat.. $OE takes it over...

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1/15/08 1:20:50 AM
 
eric_w66 writes:

SOE could do a good job with it. SW:G was a Raph Koster/LucasArts mess up, not SOE.

Learn your lesson BioWare! "Let not the LucasArts have say, or regret it you will".

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1/15/08 2:16:07 AM
 
keltic1701 writes:
Originally posted by Dabruuzer

Well, the folks over at www.trekmovie.com are reporting that some of the dev ream are being interviewd by Cryptic Studios. No confirmation that they are taking over the project though - they make that quite clear. Well, they make it quite clear that they aren't making anything quite clear for the moment. LOL


I could see Cryptic doing STO. While I've never played any of their games, I've heard good things about their "City of Heroes/City of Villans" games. It's got to be a better direction than P2 or SOE.

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1/15/08 2:20:05 AM
 
gamerman98 writes:

hahahaha take that STO fan site...sorry i just get excited when I get to say i told u so (along with a bunch of other ppl who seen this coming)

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1/15/08 7:58:31 AM
 
Vevi writes:

I hope Cryptic gets it.

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1/15/08 8:27:17 AM
 
JYCowboy writes:
Originally posted by thepatriot
Originally posted by JYCowboy

Great to hear this.

This means STO can get back on the road without being tied up for 10 years.  Like others, lets hope Paramount/CBS have found good people to push forward with development.


This doesn't neccesarily mean anything of the sort.  As someone else posted this could be an attempt by P2 to move the asset beyond the reach of creditors.  It could have gone to some other second rate developer.  I know you want to blame Perpetual but the reality is that the liscense holder hasn't exactly been a good steward of it and the blame should lie ultimately with them, not the developers.  The liscense holder can dictate the terms of any agreement and guide the development.  We still don't know if they have learned their lesson yet or if they have any clue what to do with it.


Don't worry, my optimisim is in check.  I have never trusted Paramount to properly care for thier franchise.  There have been too many bad Star Trek products to give them the benefit of the doubt.  I would hope with recent changes that normal trends would lost.

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1/15/08 8:35:51 AM
 
fansede writes:

Ok Curt Schilling and Salvatore. Jump on this news ASAP.

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1/15/08 8:46:16 AM
 
Oculitus writes:

Apparently the Gaming Gods were listening. 

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1/15/08 8:57:36 AM
 
Guintu writes:

I could see this  going 2 different ways.

1) The powers that be behind Star Trek (Paramount Studios) wants a game so they hire P2 and as things go on Paramount says "we should make this game more for the masses, this way we'll get more people to play", P2 and them start talking about what to add into the game and what to take out and maybe P2 said "we can't do this, we have to make this game properly or no Star Trek fans will play it", and Paramount maybe didn't care, they just wanted the money.  Since P2 signed a NDA (non-disclosure agreement) they have to keep their mouths shut, and it looks like its their fault.

Or

2) P2 Suggests to Paramount that they make the game more mainstream for everyone and start talking about what to add and what not to and Paramount can't handle it so they fire them.

I guess we'll never know what happened and as long as a good game is made I don't really care.  Cryptic may be a good company to make it as long as they don't make the whole game instance.  I can see the space area being open for everyone, you can send a distress signal if you come into trouble.  I would like to see no guilds, everyone who's federation works together, everyone who's klingon works together (there can be some allies with federation and other races, and there of course will be other races within the federation).  But guilds would make everything seem less Star Trek.  If you're in a battle and need help any federation ship in the area should be able to come and help you, and get credit for helping you.  In other words I guess you can say there would be a loose guild system, but anyone in the federation or allied with the federation is one big guild and so on with other races.  I can see maybe planet missions being instances, but that may even be kind of strange because you wouldn't be able to call for help if you need it.  You should be able to orbit a planet, beam down, do your objectives, emergency beam up if you have trouble (and there isn't something keeping you from beaming up), you should be able to call for help if you need it and anyone that can help should if they want.  If your with a team and one person dies in battle they shouldn't be able to beam back down and help, the rest of the team should finish it without you, and you shouldn't get any more experience for it because you died.  If everyone dies then you have to start the mission over.  Those are just preliminary ideas.

 

I really hope its a good game, I've been looking forward to STO and Stargate Worlds for a long time.  We need more good Sci-fi MMO's.

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1/15/08 2:46:12 PM
 
Vaden writes:

 sry. Triple Post

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1/15/08 2:58:42 PM
 
Vaden writes:

darn IE page not loading. meh.. it happens.    

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1/15/08 3:03:45 PM
 
Vaden writes:
Originally posted by Guintu

I could see this  going 2 different ways.

1) The powers that be behind Star Trek (Paramount Studios) wants a game so they hire P2 and as things go on Paramount says "we should make this game more for the masses, this way we'll get more people to play", P2 and them start talking about what to add into the game and what to take out and maybe P2 said "we can't do this, we have to make this game properly or no Star Trek fans will play it", and Paramount maybe didn't care, they just wanted the money.  Since P2 signed a NDA (non-disclosure agreement) they have to keep their mouths shut, and it looks like its their fault.


I wouldnt be shocked if that happens alot.. the way some games just kome out garbage with alot empty promises never met.

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1/15/08 3:17:40 PM
 
PunisherX writes:

Although I don't completely trust Paramount to take care of the product that Gene Roddenberry gave them, I do trust that Cryptic Studios will do a great job with STO and bring it out to it's full potential.

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1/15/08 5:51:44 PM
 
Hardas writes:

At least one solid IP saved from possible ruin by the crappy clutches of Perpetual or P2 or whatever they call themselves theese days.

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1/22/08 1:35:39 AM
 
StarDagger writes:

Greetings Humans,

 

It has come to my attention that further Federation propaganda attempts under the title "Star Trek Online" have ceased.

It is the hope of the Romulan Star Empire that any future simulations, considered or actual, include the Rihannsu (romulan) people.  It is plainly obvious that our agents in the early 21st century have put an end to this propaganda plot, any future developers should also be forewarned.

This is a time for celebration, that the ongoing propaganda vehicle known as "Star Trek" has been stopped from excluding not only the Rihannsu people, but the followers of Kahless as well.  We consider any attempts to simulate the intricate politics of the Alpha/Beta quadrants without its most vital members to be, at best, foolhardy.

Now is the time to take stock of what makes "Star Trek" so compelling and to make sure that is contained in any possible future sim or "mmo".  An earlier comment was made as to the death of "Star Trek".  I daresay that in an era in Earth's history where people trade security for freedom and the rise of fascism, it is difficult for a story of hope like Star Trek to thrive.  All the more reason to keep it alive, in its FULL and COMPLETE form.

It is obvious from Perpetual's business practices that they lacked Mnhei'sahe, so I, for one, will not lament their passing. 

For the Rihannsu People, Jolan'tru and Mnhei'sahe

Star*Dagger, khre'Riov, Ambassador Plenipotentiary

New Post Quote
1/22/08 6:44:25 AM
 
nakuma writes:
Originally posted by eric_w66

Heh... did the devs move to a 3rd company already? ;) Trying to escape the line of fire of lawsuits headed their way .

I just wish a "real" studio would get the IP and make STO something special. Need some rich nerd out there in the world to fund a studio with 100 million bucks and 5 years... Bill Gates? You like Star Trek?


I Agree wholeheartedly. we need a "real" studio with major clout, talent base, and reputation to bring this ONline game too life. So many people want this game to work, trekkies and non trekkies looking for something different. unfortunately we wont be seeing anyting for atleast another year or more if at all.

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1/22/08 9:08:12 AM
 
archisis writes:
Originally posted by mackdawg19
Originally posted by Celestian

Thank Gawd, I didn't want Perpetual to have anything to do with that game after Gods and Heroes mess and then the direction they took with STO.


What mess? Oh you mean the mess were they actually had the balls to drop a game before making you guys pay 50 bucks for crap. Im not really a big P2 supporter anymore because apparently they have issues, but that doesnt mean what they did with GnH wasn't the right thing. I guess you would of rather it see the light of day and waste money on a faulty product like certain other games. GnH had the chance to be good, but it ran out of time and money to develop a product. I have yet to play a game were mobs can actually kick your ass and do special abilitys. Yes the combat was buggy, but if polished would of changed the way people play mmo's combat wise. Pretty sure STO would of ended up the same way. Either way goodluck to whatever company is getting this. My bet is on Cryptic Studios or UbiSoft.


As soon as I found out they laid ppl off who were employed for GnH, I ran to the store and got my money back for the pre-order. I knew they were going to cancel development. :D

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1/22/08 2:39:21 PM
 
DELLsFan writes:

<<Perpetual will go down in history as the worst MMO company ever.>>

No, I think Sigil still takes first place.    

 

 

New Post Quote
1/27/08 3:26:25 PM
 
BuzWeaver writes:

That's unfortunate, but I can't say that I'm surprised.

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1/27/08 3:57:58 PM
 
HYPERI0N writes:

Originally posted by StarDagger

Greetings Humans,

 

It has come to my attention that further Federation propaganda attempts under the title "Star Trek Online" have ceased.

It is the hope of the Romulan Star Empire that any future simulations, considered or actual, include the Rihannsu (romulan) people.  It is plainly obvious that our agents in the early 21st century have put an end to this propaganda plot, any future developers should also be forewarned.

This is a time for celebration, that the ongoing propaganda vehicle known as "Star Trek" has been stopped from excluding not only the Rihannsu people, but the followers of Kahless as well.  We consider any attempts to simulate the intricate politics of the Alpha/Beta quadrants without its most vital members to be, at best, foolhardy.

Now is the time to take stock of what makes "Star Trek" so compelling and to make sure that is contained in any possible future sim or "mmo".  An earlier comment was made as to the death of "Star Trek".  I daresay that in an era in Earth's history where people trade security for freedom and the rise of fascism, it is difficult for a story of hope like Star Trek to thrive.  All the more reason to keep it alive, in its FULL and COMPLETE form.

It is obvious from Perpetual's business practices that they lacked Mnhei'sahe, so I, for one, will not lament their passing. 

For the Rihannsu People, Jolan'tru and Mnhei'sahe

Star*Dagger, khre'Riov, Ambassador Plenipotentiary

OOKKKAAAYYYYY    

 

Seriously tho its probably just as well this game has died. I mean just look at its roleplayers would YOU want to play with people who roleplayed like that?

 

 

New Post Quote
1/27/08 4:51:13 PM
 
kamenlwo writes:

I just wish a "real" studio would get the IP and make STO something special. Need some rich nerd out there in the world to fund a studio with 100 million bucks and 5 years... Bill Gates? You like Star Trek?

New Post Quote
1/28/08 1:06:57 AM
 
PunisherX writes:

I want to see a Star Trek MMORPG to come out within the next five years. I think that would be really cool. I think Cryptic would be a good candidate for the Star Trek Online project, as would Blizzard.  If Cryptic Studios got this project, they would probably become even more famous. They created the first superhero and supervillain MMORPG, and they are currently working on a Marvel Universe MMORPG. If they were to get a Star Trek MMORPG project, they might become bigger than Blizzard, but I don't know... Blizzard is pretty big. But anyways, if either one of them got that MMORPG, I'm sure they would bring it out to it's full potential.

New Post Quote
2/05/08 8:10:35 AM
 
StarDagger writes:

Trust me when I say that the last thing you want to see is a massively popular Star Trek game.

 

Yours in Niche Plasma,

Star*Dagger

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3/20/08 6:43:08 PM
 
PunisherX writes:

okay... i dont want to sound critical or mean, but... how the hell do you know what i want? yes, i do want to see a star trek massively multiplayer online game. wanna know why? ive always dreamed of commanding my own starship and because america and the rest of the planet wont get there shit straight and decide to put all their money towards battles and war and fighting and shit... i dont see that kind of technology coming out for at least another 50 or 60 years and by that time... ill probably be dead. the only way i can fulfill a dream like that is behind the world of virtual reality and video gaming and stuff like that... and my want is to see a star trek or some other mmorpg like star trek to come out.

New Post Quote
3/20/08 6:52:33 PM
 
InAngus writes:

Not unexpected news. Hopefully whoever gets STO actually does it justice.

New Post Quote
3/21/08 3:25:37 AM
 
PunisherX writes:

If it's Cryptic Studios or Blizzard, I'm sure they will do it justice. I can't vouche for many more than that.

New Post Quote
3/21/08 9:38:04 AM
 
StarDagger writes:

x2

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3/21/08 10:47:20 AM
 
StarDagger writes:

Originally posted by PunisherX

okay... i dont want to sound critical or mean, but... how the hell do you know what i want? yes, i do want to see a star trek massively multiplayer online game. wanna know why? ive always dreamed of commanding my own starship and because america and the rest of the planet wont get there shit straight and decide to put all their money towards battles and war and fighting and shit... i dont see that kind of technology coming out for at least another 50 or 60 years and by that time... ill probably be dead. the only way i can fulfill a dream like that is behind the world of virtual reality and video gaming and stuff like that... and my want is to see a star trek or some other mmorpg like star trek to come out.

Re-read what I wrote.

 

S*D

New Post Quote
3/21/08 10:48:12 AM
 
Tordak writes:

Hi all,

  There "may" be something to a rumor that cryptic isn't the ones who picked up the STO Ip, afterall.

Bethesda has created and online/hosting division at the end of summer/start of spring 2007.   As of 2weeks ago, 'Bethesda online' has still been hiring in many key positions for MMO development and hosting.

They already have many single player games in the works with the ST Ip and aren't new to the ST Ip either, if I recall corectly. 

 It just might be that STO is there break into the MMO market. ../shrug

 

P.S.-   Ahem,  Dearest STO Gods - .,.Please bring in playable characters and get on the launch of this bad boy, already.  ...I'zz wanna be Star Fleet 'nigh Star Fleet Hardware whilst snackin' on teh space doritos.(ships only, lol, might as well be Mr. Tri-corder)

New Post Quote
3/21/08 11:14:39 AM
 
PunisherX writes:

i dont know why you wouldnt... i think star trek needs to make a comeback. but with the problems that their current holder has caused (the star trek owners not the game developers) they will have a long way to go... the work may be hard, but well worth it

New Post Quote
3/21/08 6:19:23 PM
 
StarDagger writes:

Originally posted by PunisherX

i dont know why you wouldnt... i think star trek needs to make a comeback. but with the problems that their current holder has caused (the star trek owners not the game developers) they will have a long way to go... the work may be hard, but well worth it

Greetings,

 

There are few people who want a Star Trek MMO more than I.  I have been looking forward to getting back into the ST universe since the end of Starfleet Command 3, which is a while ago.

My point, which you seemed to have missed, is that I hope the game is a hardcore sim with Romulan, Klingon and Federation playable characters and ships.

For example, EVE is a highly successful, but not highly popular hard-core sci-fi game.  I would much rather have 200,000 ppl playing a very complex Star Trek sim than 3 million playing some Star Trek flavored™ piece of space garbage.

I have seen what Star Trek Flavored™ games look like.  Legacy, a thousand curses upon Maddoc software.  It is not pretty.

So my vote is for a FULLY realized Star Trek universe, with cloaking pain in the ass Romulans (thats me!) Brutal Klingons and Federation Boy Scouts.

 

Yours in Accurate Sim Plasma,

Star*Dagger

New Post Quote
3/21/08 7:55:40 PM
 
PunisherX writes:

im sorry i missed your point... i do understand where you're coming from, but why cant there be a mix... a popular star trek game that stays hardcore and true to the star trek series... instead of some 'star trek flavored game' as you so efficiently put it

New Post Quote
3/21/08 11:30:56 PM
 
Zorvan writes:

Originally posted by Tordak

Hi all,

  There "may" be something to a rumor that cryptic isn't the ones who picked up the STO Ip, afterall.

Bethesda has created and online/hosting division at the end of summer/start of spring 2007.   As of 2weeks ago, 'Bethesda online' has still been hiring in many key positions for MMO development and hosting.

They already have many single player games in the works with the ST Ip and aren't new to the ST Ip either, if I recall corectly. 

 It just might be that STO is there break into the MMO market. ../shrug

 

P.S.-   Ahem,  Dearest STO Gods - .,.Please bring in playable characters and get on the launch of this bad boy, already.  ...I'zz wanna be Star Fleet 'nigh Star Fleet Hardware whilst snackin' on teh space doritos.(ships only, lol, might as well be Mr. Tri-corder)

Bethesda has been getting ready for an mmo long before PE/P2 lost the license to Star Trek. Bethesda could be getting ready to do Fallout Online, since the property is theirs and the license they gave Interplay to make the mmo has not shown any fruition. Their contract with Interplay gave Interplay a finite amount of time ( 2 years, I believe ) from the time Bethesda  bought the rights to Fallout and licensed Interplay for the mmo to get the money and get the game in development, or the license reverted to Bethesda.

Interplays time is just about up, and no mmo in development. So I'm thinking Bethesda knows their going to be the ones making the mmo, not Interplay ( and thank God for small favors, as Interplay sucks big time ).

Bethesda also has the option of making an Elder Scrolls mmo, which has been asked for repeatedly by Bethesda fans and would be alot easier to make ( since they obviously know everything about the Elder Scrolls lore ) and less of a pain as far as giving Star Trek fans what they want as well as attract non-Star Trek fans to the game also.

So, in my humble opinion, Bethesda is not, and will not, be the Star Trek mmo devs.

New Post Quote
3/22/08 1:47:11 AM
 
StarDagger writes:

Originally posted by PunisherX

im sorry i missed your point... i do understand where you're coming from, but why cant there be a mix... a popular star trek game that stays hardcore and true to the star trek series... instead of some 'star trek flavored game' as you so efficiently put it

It would be nice to have a scaling level of difficulty, or even better a bifurcated system, one for casual players and one for advanced.  I doubt many people would like the implications of a bifurcated system.

There is also the question of the cleverness of the programmers to come up with such a system.

I only hope that they are reading our posts and realize what a fatal mistake making Star Trek a sort of WoW in space would be.

 

Yours in Unremitting Complexity,

Star*Dagger

New Post Quote
3/22/08 8:46:08 AM
 
PunisherX writes:

yeah... that would be nice. if they could change the level of play between ensign, commander, and admiral... that would be a pretty clever way to read that

New Post Quote
3/22/08 2:04:44 PM
 
StarDagger writes:

It would be nice to have people who were Captains and Admirals have to actually earn those ranks and have progressively more complex gameplay and responsibility.  That would be a great counter to the 13 yr old "Admiral" plague that afflicts many Star Trek games, and other mmos as well (though their problem would more likely be 70th level 13 yr old).

 

Star Trek is a rich and complex universe, part of its success is that it never talked down to its audience, and in its better episodes forced people to think, or rethink, their prejudices.

 

Yours in Questioning Plasma,

Star*Dagger

New Post Quote
3/23/08 9:49:59 AM
 
PunisherX writes:

i dont quite understand what you're trying to say there, but im sure if i read it about a hundred more times, I'll understand. about that Star Trek is complex and stuff thing... i totally agree with you. the better episodes did make us think and made us question our own prejiduces... i try and live without prejiduce. star trek is what we want the world to be like in another 100 years. to quote Gene Roddenberry, "In the 23rd century, there will be no hunger and there will be no greed." I truly believe that if we work at it, this could be true not only in the 23rd century, but maybe the 22nd century too and hell, maybe in the ending of the 21st century. 

may you all live long and prosper,
PunisherX

New Post Quote
3/23/08 10:55:06 AM
 
korg13 writes:

I noticed STO was taken off the game list. I hope some company takes STO on even the company that made WOW. I hate 2c STO die b4 it gets started.

Play hard and prosper

New Post Quote
3/23/08 3:58:42 PM
 
StarDagger writes:

Greetings,

 

Best intel reports that Cryptic is developing the game.  As far as a release date, good luck.

 

S*D

New Post Quote
3/24/08 10:52:05 AM
 
PunisherX writes:

woohoo... i was hoping cryptic would get it. i like city of heroes, and i hope they bring star trek online the best game out there

New Post Quote
3/24/08 12:06:36 PM
 
Dracus writes:

It is not Bethesda, since that company is based on the East Coast of the US and not in the "Bay Area."

 

In short of an Official Announcement or a Disgruntled Employee spilling the beans to multiple reporting sources, the developer is Cryptic.

New Post Quote
3/24/08 4:58:19 PM
 
StarDagger writes:

Bethesda has earned the eternal enmity of most hard core St fans due to the Legacy Debacle.

 

Lets hope it is far from their unfit hands.

 

Yours in Eternal Remembrance Plasma,

Star*Dagger

New Post Quote
4/03/08 7:37:38 PM
 
PunisherX writes:

has anyone heard anything new about Star Trek Online... im really hoping that this will come out sooner or later... sooner rather than later, but i'd rather it take a while and be awesome then come out soon and be completely crappy

New Post Quote
5/25/08 6:24:24 PM
 
StarDagger writes:

December 21st, 2012  : mayan calendar ends (not end of the world like some uninformed ppl think)

IF, and that is a big if, the game is going to come out, it will be by then.

Enjoy.

 

Yours in Prognosticating Plasma,

Star*Dagger

New Post Quote
5/26/08 4:01:01 AM
 
PunisherX writes:

That date and all the folklore that surrounds it has always baffled me.... i guess this isn't the place to discuss it though.... lol... let's hope it comes out

New Post Quote
5/26/08 5:38:35 AM
 
StarDagger writes:

Greetings,

 

I simply hope that it comes out as Star Trek ™ not something star trek flavored.

 

They need to realize that the Federation alone at release is going to fail utterly.  Adding in the Klingons and Romulans would make the game much more attractive.

 

Here in hopeful Plasma,

Star*Dagger

New Post Quote
5/26/08 8:30:13 AM
 
PunisherX writes:

that was the plan for the original game, wasn't it? to be able to play different species... i think there was klingon, vulcan, cardassian, some guy who reminded me one of the xindi types from Enterprise, and human.... im not sure about romulan

New Post Quote
5/26/08 8:33:21 AM
 
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