Producer John Scott Tynes gives us a brief look at what the team did in their beta for Halloween and shows off four screenshots of the event itself.
| Our closed beta test has been underway since December of 2005. By the time we launch our beta will have been going for a year and a half, which means we are getting lots of terrific real-world feedback and solving lots of problems. Betas are a lot of work for players and developers alike.
But betas are also fun. Since it was Halloween, we decided to do something a little bit special and celebrate the holiday in style!
Our content lead, Jess Lebow, led the charge. He recruited artists and mission designers to work up some neat stuff and in just two days, we were ready to go. I'll run down the list of nifty things we did in the four new-player towns of Marsh Harbour (pirate), Jenny Bay (British), Barilla (Spanish), and Tampa (French).
The whole journal is here.