Reporting on the Dark Age of Camelot Roundtable in Las Vegas, we learn about the Labyrinth of the Minotaur expansion, how EA has changed things and recount R.A. Salvatore's keynote.
| The big news out of Las Vegas was the first in-depth details of Labyrinth of the Minotaur. The new features include one new race and class for all three realms, champion levels 6 through 10, mythical slots, a Minotaur relic system and the epic Labyrinth dungeon.
The new race - accessible to Albion, Midgard and Hibernia - is the Minotaur. According to the lore, this ancient race once inhabited the three realms and their capital was at the site of present day Agramon. Their city was both above and below ground and there they created relics of their own. Over time, they dispersed, the area fell into disrepair and now the race is separated, rather conveniently, into three clans.
The Minotaur race carries high strength and constitution, but lacks dexterity and quickness. They are also resistant to heat and cold. There are three classes open to Minotaurs in each realm, plus the Mauler.
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