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General : AGC: BigWorld and Hero Engine

Posted Sep 19, 2006 by Jon Wood

At AGC, Carolyn Koh visited two middleware companies, BigWorld Technology and Hero Engine. Today, she returns to tell us all about them:

 

These days MMOG middleware has grown up, filled out, put on make-up and rings and things and buttons and bows. Complete solutions are available and I visited two of them at the AGC; Bigworld Technology and Hero Engine.

What do companies like these mean for the online gamer? Two things mainly:

  1. Faster concept and development to test. With a complete solution available to them, game companies can concentrate on game design and production. Players will see faster game development. Already MMOG companies are talking in terms of 3 to 4 year development cycles when using the development tools available to them instead of 4 to 6. A complete set of MMOG tools might mean cutting that down even further.
  2. Real time distribution and balancing of server loads. A single seamless world if the developers so choose, is in sight. What about not crashing a zone with too many players? Sounds good to me!

You can read the article here.

 
 
 
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