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PlanetSide : Interview with Thom Terrazas

Posted Jul 03, 2006 by Dana Massey

Thom Terrazas of SOE's PlanetSide answers our questions about the evolution of this classic MMORPG FPS. In May, the team celebrated their three year anniversary. See what they've been up to. Happy Anniversary on three years of PlanetSide, how has the community and game-play grown since launch?

Thom Terrazas: Three Years – Thank you very much! We’re very proud of the work we have done on PlanetSide since the launch on May 19, 2003. PlanetSide is in a league of it’s own as an MMOFPS, in that you can have literally hundreds of players fighting in one area. It is a very unique game where players can play in an FPS-style and have the in-game content updated and changed constantly. Since launch, there have been hundreds of thousands of players deciding on which empire to join. Many of which create outfits (or guilds, as you might be more familiar with in other games) and continue on with their own web sites to support their friends they’ve made in game or to support PlanetSide altogether. We have some great web sites out there that continue to support us and I would probably forget someone if I tried to list them off the top of my head, so I will refrain. However, we are working with these sites to support them as well as they are a great resource to PlanetSide and our players.

Since launch, we have updated the game with massive amounts of content to keep the game play fresh and appealing. As a matter of fact, you would have seen an extensive list of updates and changes in our May Newsletter if you did not get your copy. I’ve inserted a link just in case you need to get caught up. :)

All of these items together have contributed to grow the community, but nothing has been more successful than the people involved in the game. From the developers, the fan sites and most importantly to the players, we have all made the game what it is today.

You can read more here.

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