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Seed : Coming Additions

Posted Jun 09, 2006 by Jon Wood

Seed has announced a list of additions that are coming to their game, with a brief description of each if you simply follow the appropriate links:

 

A brief update from the mmorpg Seed:

Today we have updated our road map of upcoming game additions:

In-game encyclopedia: An encyclopedia in the shape of tradeable conversation nuggets.
http://www.seedthegame.com/features.php?page=109

Rumour system: Rumours can be traded betweeen players and spread by NPC's.
http://www.seedthegame.com/features.php?page=110

Favour Economy: Build up an amount of favours owed with different NPCs and cash them in.
http://www.seedthegame.com/features.php?page=111

Reaction to state of environment: NPCs have opinions of how their environment should be. They expect something to be done about it, or will react accordingly.
http://www.seedthegame.com/features.php?page=112

Moods: NPCs can refuse or allow interaction based on its specific mood, and it can decide to react on being in or being put in a given mood.
http://www.seedthegame.com/features.php?page=113

For more info, click here.

 
 
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