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Vanguard : E3 2006 Preview

Posted May 17, 2006 by Dana Massey

Laura Genender files this report on what she saw from Vanguard: Saga of Heroes. The brainchild of EverQuest creator Brad McQuaid recently jumped from Microsoft to SOE in a surprise deal.

layers can choose from all the fantasy races you would expect, from Wood Elves to Humans to Orcs and Halflings – there are 20 races total. And with tons of customization and options, two Wood Elves can look totally different, allowing each player to have their own individual look.

McQuiad and Butler next showed me the player housing system. Each player can own a house (and only one per player), but they are expensive to upkeep and by no means are players entitled to a house from the start.

Like the character creation system, Vanguard’s houses are very customizable. There are many different plots across the three continents of Vanguard. On these plots, players can build houses of varying designs, then decorate them freely using an easy to use and freeform system that lets you place furniture and objects exactly where you want it. Houses are a perfect place to show off trophies earned during battle – Butler showed me a mounted bear’s head in his house that had come, appropriately, from a battle with a bear. Eventually, houses will also be used for storage and crafting stages, and according to McQuaid, player housing also leads in to player run towns and villages.

You can read more here.

 
 
 
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