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Seed : E3 Progress Report

Posted May 12, 2006 by Dana Massey

SEED recently launched, but they still made their way to North America to show the game off in Los Angeles. Here is our progress update:

“Seed has no combat,” announced Runestone Games CEO Lars Kroll Kristensen firmly. “It is a role-playing game.”

In a world of MMOGs that gamers expect to be a blend of various aspects of game-play including combat, crafting, buying and selling… but mostly combat, Seed has no combat. I asked about the decisions around the concept and making of Seed and Lars was happy to expound on his recently launched game.

Runestone sought to create a game which provided creative and cooperative play. A game which targeted the role-play community specifically.

You can read the article here.

 
 
 
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