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Seed : Dev Profile: Lars Kroll Kristensen

Posted Feb 24, 2006 by Dana Massey

Today we have a developer profile interview with Lars Kroll Kristensen, the CEO / President of Runestone Game Development and Producer of Seed. For those who wish to follow and join the industry, what is your advice?

Lars Kroll Kristensen: Get educated. Become an expert in programming, or 3D art, or sound design. Diversifying is fine, but make sure you’re an expert in something first. We get quite a few unsolicited job applications from people who want to be a game designer or project lead. You do *not* get that kind of job just walking in the door. Game companies need experts who are able and willing to work hard and independently on their own little corner of the game, and at the same time are team players: People that realize that everyone in the company are important, and that they themselves will be a part of that team.

You can read the interview here.

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