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The Chronicle : Developer Journal #9

Posted Feb 09, 2006 by Dana Massey

Rapid Reality's community manager Luke D. Peterfreund has authored a new developer journal for that looks at player-character size and how it impacts gameplay. We also have one exclusive image of the game.

“Size Matters” says Creative Director, Adam Ghetti. And indeed, in The Chronicle, it does. Instead of giving a general size to our Players, and not varying from that much, we’ve created completely different character types who size accordingly. With the Fairy being the smallest playable character type, at one foot (30 centimeters) tall, and the Treefolk being the largest, measuring in at 14 feet (4.3 meters), yes, size does matter. With 9 playable races, this will prove that although you might be looking down at your teacher, you will have to look up to their wisdom.

Keep in mind, size isn’t always everything. An old proverb says “The bigger it is, the harder it falls.” While this holds true in The Chronicle, it will have its balances. Larger Races, while easier to hit, will have a vast amount of life, as apposed to the smaller races, which will be harder to hit, but easy to bring down. With speed and agility factored in, it will be interesting to see the tactics our players will use against each other. Where size and racial features count, no 1 race will be able to outperform another. 

You can read the full article here.

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