As I traversed the area around me, I noticed a tick that formed in me, causing my mind to wander. It was no longer about getting out of here alive, I was suddenly more concerned with whether or not I carried an even number of items or not. My Obsessive Compulsive mindset had struck, and I could not concentrate on the task at hand till I found out whether or not the items I held were the right amount. Soulblight’s “Taint” system was in full effect, and it does wonders for selling the pure role-playing aspect lost in many other RPGs.
Read more of Joseph Bradford's Soulblight: A Throwback to the Literal Meaning of RPG.