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Puzzle Pirates : AGC Progress Report

Posted Nov 19, 2005 by Dana Massey

At the Austin Game Conference we talked to Daniel James, the CEO of Three Rings and the designer of Puzzle Pirates. In addition to the growth of his game, we also talked about where it is headed and his company's next project: "Bang! Howdy".

The growth of Puzzle Pirates was one of the biggest revelations of the Austin Game Conference. On the secondary market panel – and later confirmed in an interview – Daniel James spoke of how his company had grown from bringing in $500,000 to $2,000,000 this past year. Daniel James is the CEO of Three Rings, a San Francisco development company that released their first game – Puzzle Pirates – in the late 2003.

Puzzle Pirates is unlike the typical MMORPG. Rather than the traditional systems for fighting, sailing and other things you’d expect in an MMO pirate game, players must work at mini-games (puzzles) to do things like sail, fight, etc. In this way, the game is unlike any other MMORPG.

You can read the full article here.

 
 
 
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