The makers of Irth Online have released some Update Notes. The brand new game has made some changes and tweaks that players may find interesting.
|
Irth Online 1.007 Additional Changes Latest Updates Please see the irthonline.com forums for more details.
[LAST UPDATE November 16, 2005]
- Faster Save. Greatly reduced lags during saves.
- Prevent Creatures walking in place.
- Selling items worth less than 1 copper.
- Combat rates adjust with Agility
- Food consumption rate: messages when hungry, fully healed, fully energized.
- login messages for in areas that are guarded, arena, sanctuary retains knowledge of highest skill level in forgotten skills.
- Tame timeout: tamed creatures will go wild if you are offline or far away.
- Guards attack monsters in town.
- Occlusion problems fixed.
- Teleport and gate effects added.
- Monsters avoid guarded areas.
- Particle system spheres adjusted so particles systems don’t go out of view.
- Adjusted difficulties for herbalism. Individual plant types can now have their own difficulties.
- Fixed moving of large stacks from bank and pack
|
For more on Irth Online, click here.
Fixed: More than 30 people playing!
No Wait.
LMAO!!!!!!!!!!!!!!!!!!