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Hero's Journey : Exclusive Q&A #9, Screens #24

Posted Oct 11, 2005 by Dana Massey

As it is every other Tuesday, we feature a five question Q&A and two exclusive screenshots of Hero's Journey. As an added bonus, this week's Q&A also features a piece of concept art. What kind of weather effects are planned for Hero’s Journey and can we expect to see different seasons come and go in-game?

Melissa Meyer: While the world and environments of Hero’s Journey are very dynamic and provide numerous opportunities for interaction, the lighting of Hero’s Journey is quite static. This was a compromise that we had to reach for the sake of the beauty and detail we like to add into our areas.

There are elements of weather in various areas of the world: some areas are rainy, some are foggy, etc. But this weather doesn’t change a great deal.

The world’s history accounts for the lack of change to time and weather. In the past the world was broken in every way: the planet is shattered, the prior god is destroyed, the harmony of body/mind/spirit is no longer in place. This broken state extends all the way to the natural life cycles of the planet: time, weather, food chains, etc.

You can view the Q&A and screenshots here.

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