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Three Things RPGs Can Learn from Shadowrun Returns

Posted Oct 09, 2015 by Suzie Ford

I’m usually late to the party with most games, and Shadowrun Returns hasn’t bucked that trend.  I’ve just completed the initial campaign for Harebrained Schemes’ isometric single-player RPG, and enjoyed several aspects of it that are great models for most roleplaying games moving forward.  Here are three that stand out most prominently!

Read more of Som Pourfarzaneh's Three Things RPGs Can Learn from Shadowrun Returns.

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Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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