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World of Warcraft : WoW Breaks 1 Million in North America

Posted Aug 29, 2005 by Jon Wood

Blizzard Entertainment announced today that they have surpassed the 1 million North American subscriber barrier today. That brings the current count for World of Warcraft up to around 4 million subscribers worldwide. To put that into financial perspective for everyone, that's 4 million subscribers at an average of $13.99 USD (The middle three-month package). That comes out to a revenue of $55,960,000 a month, and a whopping $671,520,000 a year.

 IRVINE, Calif.--(BUSINESS WIRE)--Aug. 29, 2005--Blizzard Entertainment® Inc. today announced that World of Warcraft®, its subscription-based massively multi-player online role-playing game (MMORPG), has reached more than 1 million paying customers in North America. This brings the total population for Blizzard's critically acclaimed game, the largest MMORPG in the world, to more than 4 million paying customers.

 "It's very rewarding to see so many new and returning players logging in to play World of Warcraft daily," said Mike Morhaime, president and co-founder of Blizzard Entertainment. "With the continued support of our retail partners, World of Warcraft has reached more than 1 million paying customers in North America well before its one-year anniversary in November. We would like to express our appreciation to both the players and our retail and license partners for helping us make World of Warcraft one of the most popular online games in the world."  

[ expand press release ]
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