Every so often you will come across a game that absolutely captivates you and begs to be played. There are so many different things that attracts a player to a game, whether it is the art style, genre, concept or as simple as the way it plays. This Saturday morning at PAX I had one of the moments when I was able to get hands on with the new game being developed by Motiga. Gigantic, from the moment I sat down in front of the PC, just had me enthralled.
Read more of Franklin Rinaldi's Gigantic: Hands On At PAX Prime.