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Guild Wars 2 : Can GW2 Serve As the Template For The Future of MMOs?

Posted Jul 28, 2014 by Suzie Ford

Bill Murphy's recent article on ArcheAge's major flaw – that it focuses too much on themepark questing when there's so much more to the game – echoes sentiments I had about the game during my time in alpha. The first comment, from DMKano, raises the perfectly valid point that MMO players have grown so accustomed to seeing “!” over NPCs' heads that there's no other way to “steer” players, especially new players through the early – and some would say “all” – parts of the game.

Read more of Jason Winter's Guild Wars 2: Can GW2 Serve as the Template for the Future of MMOs?

 
 
 
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