ArcheAge is most definitely a sandbox-flavored MMO. The seas and roads are alive with trade caravans transporting packs of local specialties. Players raid unprotected farms while pirates kill time and each other on Freedich Island. Guilds have claimed land, hastily constructed castles and declared war on one another. Most importantly, crafted gear reigns supreme. For some MMO fans, none of that matters. No amount of open-world interactions can prevent ArcheAge from becoming the target of "Korean grinder" criticism. It’s true, XLGAMES is a South Korean game studio, but there’s a catch.
Read more of Mark Wilhelm's ArcheAge: Getting Past the Grind.