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Warhammer 40K: Eternal Crusade : Pikko Server Technology

Posted May 20, 2014 by Suzie Ford

Developed in 2011 by MuchDifferent, a software development company based in Uppsala, Sweden, Pikko technology was used in early 2012 to break the world record for concurrent user in a FPS battle. Pikko Server is written in Erlang, a programming language built specifically to enable parallel computing, allowing very efficient use of multicore processors. It turns any single-core game server into a cluster of cell servers, called masts.

Read more of Terry O'Brien's Warhammer 40k: Eternal Crusade: Pikko Server Technology.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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