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Albion Online : Player Driven Cities

Posted May 14, 2014 by Suzie Ford

Although much of Albion is wild and untamed, with monsters – and other players – free to roam and attack as they wish, there are also a number of towns and cities, which function as safe spots for players to stock up and reequip themselves. They are protected from the wilderness, and have established economies with a series of buildings available for player use, such as crafting stations and merchants. They’re there to provide players with some respite from the constant danger of the outside world; a place where they can socialize with others, rearm and refuel, or tidy their inventory in peace.

Read more of our exclusive developer diary, Albion Online: Player Driven Cities.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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