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WildStar : Making Raids Matter Again

Posted May 13, 2014 by William Murphy

Raids. They’re the hardcorest of the hardcorest parts of WildStar. The team at Carbine is in the final stretch to launch, with an Open Beta ongoing until the 18th of May, and head start launch at the end of the month.  But Mike Donatelli, Design Director at the studio, took some time out late last week to give us the lowdown on one of WildStar’s biggest flagship features: the raiding elder game.  Read on to find out why Mike thinks Carbine’s raids will make raiding something people actually enjoy again.

Read the rest of Bill Murphy's WildStar: Making Raids Matter Again

 
 
 
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