One of the most important features of any MMO, it's lifeblood, so to speak, is the end game raiding system. In today's WildStar DevSpeak, Carbine developers take on the issue of raids and what makes WildStar's unique. Check it out and let us know what you think in the comments!
Today, we’d like to introduce you to something we’ve been waiting to show you for a long, long time: WildStar Raids. If you live for dangerous dungeons and brutal, punishing boss bottles, WildStar’s Raids are for you. These Raids aren’t just hardcore, they’re diamond-core 20- and 40-player PvE dungeons on crack that will pit your characters against the loudest bosses ever promoted. What makes WildStar’s raids so awesome?
Telegraph combat system - The Telegraph Combat System makes dungeons unpredictable and exciting. No website walkthrough will prepare you for the complex boss battles and randomized chaos you will face.
Teamwork – In raids you will join 20 or 40 players as you battle through destructive environments, making teamwork essential. Whether you are dropping down a heal or grappling a team member to safety, teamwork is vital to surviving these mind-bending gauntlets.
Replayability – Sure you’ve done the impossible: cleansed the area, killed the bosses, looted the loot, and killed the things. But if you wanted a static universe, you came to the wrong one! On Nexus, enemies learn from your pesky visits. Be prepared for tectonic shifts from one week to the next, with unique events and bosses available at variable times. Because the only thing better than accomplishing the impossible is doing it repeatedly.
Loads and loads of loot! – After defeating Nexus’s toughest delegators, don’t forget their putrefying uber-corpses are loaded with desirable accessories. From epic armor sets, uniquely powerful runes and elderly gems in record numbers, to artifact weapons of incomparable majesty. The goodies you’ll find on these deceased demi-stiffs will more than justify every death and bead of perspiration!