Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:1,988
Members:1,139,304  Online:0
Guests:0  Posts:3,104,208

Newsroom

Newsroom

Filter Week Filter Game
RSS

Imperator : Combat System Preview

Posted Jun 01, 2005 by Dana Massey

At E3 this year, the first half of Mythic's "dog and pony show" displayed Imperator, a sci-fi MMORPG where Rome never fell. However, weeks before E3 we had released this preview based on a visit to their HQ. So, I asked, why spit that back at you again? Instead, we trapped a member of their design team, Mike Lescault, and had an in-depth discussion about one aspect of the game: the combat system.

Imperator is set in a sci-fi alternate earth reality where Rome never fell and the republic is locked in an inter-stellar war with the Mayans – who left Terra (Earth) years before, leaving a plague in their wake. This setting immediately differentiates the game from most others. It is not fantasy in any way. The characters look realistic; there are no wizards or magicians – only people. Although some games obviously leap into a similar setting – namely Star Wars Galaxies – this change alone provides them with comparatively uncharted waters to explore and create something new in.

The first thing players notice in Imperator is that there is no auto-combat. If you wish to attack an enemy, you need to select an attack. As you fight, you lose energy and gain focus based on what feats you choose. The various combat moves work off one, or both of these things. This combination ensures players need to pay attention and strategize their combat. For example, do they wish to work the whole fight and build up to one giant pay off move that zaps all their focus or would they prefer to play it safe, and use more, but smaller moves that use only a portion of their hard-earned focus?

You can read the full article at this link.

Our RSS 2.0 News Feed

Special Offer

Sponsored Links

Reviews:
Re-Review : 7.8 Reviewed on Thursday July 16
City of Heroes Review : 8.3 Reviewed on Friday August 20
SWG: New Game Experience Review : 6.3 Reviewed on Wednesday November 23
EVE Online Re-Review : 8.4 Reviewed on Monday August 14
RF Online Review : 7.6 Reviewed on Friday April 07
Popular Features:
The List : Five Scariest MMO Launches Column added on Friday October 30
In honor of Halloween this weekend, we count down five of the scariest MMO launches... Read More
The List : Five Under the Radar MMOs Column added on Tuesday November 03
MMORPG.com's Jon Wood takes over this list this week, taking a look at five MMOs... Read More
The List : Top 5 Things Coming In WoW Patch 3.3 Column added on Tuesday November 10
We look at the top five things players should be drooling about in Patch 3.3... Read More
The List : Ten MMOs and Their Place In History Column added on Wednesday November 18
MMORPG.com's Jon Wood returns this week with another list, this time taking a look at... Read More
Star Trek Online : Exclusive Screenshots, Part Three Media added on Tuesday November 03
Cryptic provides us with three exclusive peeks at Star Trek Online. This week we get... Read More