Dungeons, man... dungeons. Elder Scrolls Online has them by the cartload. When you hit level 15, you’ll be prepared for your first true group instanced dungeon, and once you defeat it you’ll gain instant teleportation to the other two factions’ dungeons as well. With PAX East devouring much of my time this past week, I was just glad to keep progressing in ESO what little bit I did. I’m nearly level 20, and have hit over 40 hours played so far. I get that ESO has more than its fair share of bugs and design quirks, but I’m having a lot of fun regardless. There’s something about Zenimax’s theme park that really trips my trigger. It needs a lot of polish, sure, but what’s in game now is a lot more fun than I ever expected and I keep coming back for more. Anyway, on to dungeons.
Read more of Bill Murphy's Elder Scrolls Online: Review in Progress #3.