Trending Games | Landmark | Warhammer 40K: Eternal Crusade | Camelot Unchained | Star Wars: The Old Republic

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,919,445 Users Online:0
Games:760  Posts:6,309,825

Newsroom

Newsroom

Filter Week Filter Game
RSS

Neverwinter : Curse of Icewind Dale to Arrive May 13th

Posted Apr 17, 2014 by Suzie Ford

Cryptic Studios and Perfect World Entertainment have announced that the next Neverwinter module, Curse of Icewind Dale, will be released on May 14th. The new module brings a new zone, a new currency resource, two competing factions and much more into Neverwinter.

  • Iconic Icewind Dale Locations: Dwarven Valley, Caer-Konig, and Icewind Pass
  • Black Ice:  Scattered throughout Icewind Dale, it is the fusion between the sentient Crystal Shard called the Crenshinibon and the surrounding ice of the area.  Black Ice has become a major resource within Icewind Dale and players will fight over, harvest, and shape the most powerful gear in the game out of it.
  • Two New Opposing Groups: The Ten-Towners and the Arcane Brotherhood each offering players different quests and the ability to harvest Black Ice.
  • Open World PvP: Players can enter areas flagged for PvP and earn Black Ice at a faster rate, but will run the risk of being slain by members of the opposing faction.
  • New PvE Campaign: New quest lines and Boons will be introduced, as well as the new open world PvE quests called Heroic Encounters which can include over a dozen players at a time.
  • New Hunter Ranger Paragon Path: There is a new Paragon Path for the Hunter Ranger class called the Pathfinder. It will open up brand new At-Will, Encounter, and Daily powers, as well as three new Class Features and three new Feats.

Read more about Curse of Icewind Dale on the Neverwinter Arc site.


 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer