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Star Wars: The Old Republic : PvP Season 2 Changes Outlined

Posted Apr 15, 2014 by Suzie Ford

A new blog entry has been posted on the Star Wars: The Old Republic site that details some of the forthcoming changes to PvP Season 2 that will arrive with the v2.7.1 patch. Among other things, daily and weekly PvP quests will give players incentives to queue up for otherworldly domination and a shorter, more brutal season will come into play.

This also means two things: with shorter seasons this also means that we won’t have new tiers of gear for each season and that rewards will be coming much sooner. Shorter seasons means not as many rewards per season. In Season 1 we had five tiers of rewards and in Season 2 we are going to have three tiers but we still endeavor to create rewards you are excited about. We are interested in hearing about what rewards PvPers value for future Seasons so please share your desires for rewards in this thread.

In addition to these rewards we feel that we should do something for the best of the best in both Ranked modes! Starting at the end of Season 2, the top three characters of each Advanced Class in Group and Solo will be given a unique reward. That means that the top 96 players in the world will get something to show off their elite status! 

Read more on the Star Wars: The Old Republic site.

 
 
 
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