Tom Clancy's original development studio, Red Storm, has been announced as a development partner in The Division. Red Storm is the original development house for the original Rainbow Six and Ghost Recon games and will be assisting Massive by, among other things, creating the artwork for the the game's arsenal.
Realism – already a pillar of the overall Clancy brand – is a key component of The Division. And when it comes to realism, Red Storm can make a massive impact on the game. “One of the huge benefits that we have is our connections with local military,” Sturtzel says. Not only does Red Storm have an in-house authenticity department, but the studio also has strong relationships with regional manufacturers, distributors and suppliers, meaning they’re able to get their hands on actual weapons. “We’ve had manufacturers come in and literally disassemble the entire weapon all the way down to the nuts and bolts, and our guys are taking hi-res photos of those things. We probably have unparalleled access to these types of things because of our authenticity department and their focus on relationships. We’re not ever gonna let the cat out of the bag on some of the relationships we have!” It all translates to tens of thousands of photos, terabytes of data – and, as Cragg promises, “the most accurate weapons of any videogame.”
Read more about how Red Storm will assist The Division.