Wargaming's World of Tanks is inarguably one of the biggest multiplayer games in existence, and last week it got even bigger when Wargaming launched it on Xbox 360. While World of Tanks is huge among European PC gamers, the largely console-oriented British and American audiences have yet to fully embrace it. The company's main challenge in drawing these gamers in is that traditionally, console and PC gamers are seen as distinctly different groups. With that in mind, moving the PC-centric World of Tanks to console could be seen as a risk. Fortunately, thanks to Wargaming Chicago's non-ported, custom-built-for-360 version of the game, that risk has certainly paid off.
Read more of Neilie Johson's World of Tanks: Putting the XBox 360 Edition to the Test.