The Repopulation's site has been updated with the February edition of the Development Update. Of keen interest to fans is the news that Alpha 3 will be arriving later this month. Most of the development activity in February was geared to this goal. In addition, new stretch goals have been added including convenience items, Adversarial camps and much, much more.
- Introduced Adversarial Camps into the game. This new system was one of our Kickstarter stretch goals and is new type of spawn system that allows for a very randomized placement of mobs to spawn in the world. In general these mobs will be spawned via a cave or other spawning structure which must be taken out in order to stop their spawns. The longer it takes for players to destroy this structure, the more difficult the mobs will become, and their numbers will increase, as well. This works much differently from dens, which despawn when players are not in the area.
- Adversarial Camps have been added to the bulk of the areas in Freedomtown, and part of Plymouth and contested territories. We expect to have them throughout the world for the start of Alpha 3.
Read it all on The Repopulation's site.