Recently the Kickstarter campaign for Pantheon: Rise of the Fallen failed to reach their $800,000 goal. In fact they barely made it to the half way point. Being run by Brad McQuaid, one of the original creators of Everquest many in the community assumed it would easily reach the funding goal. As the 40 day campaign began to wear on whispers in forums spoke not of what a terrible idea Pantheon was, but that something much more serious was behind the slow growth in funding: Kickstarter fatigue. Are gamers, particularly MMO players, burned out on the Kickstarter model?
Read more of Shannon Doyle's Did Pantheon Suffer Kickstarter Burnout?