Blizzard has taken the World of Warcraft show on the world in both Korea and Europe. As a result some new information, including a trio of game play videos, has surface to give players a great look at some of the new features, content, character models and more that can be found in the forthcoming Warlords of Draenor expansion due out later this year.
In addition MamyTwink.com has posted a nice wrap up (in French) that has been translated at MMO-Culture.com that goes over the specifics of the event and some new information. CAUTION: THERE ARE SPOILERS below and on the linked site so read with caution!
Leveling and Other Numbers
- I played a gnome warrior in the Shadowmoon Valley, the Alliance starting zone. After about 5 hours of /played and 80 quests I reached the end of the zone and Level 92.
- At level 91, I had 63k health as a Tank.
- Monsters had around 100k health.
- I was dealing around 1k to 5k damage on normal hits. Up to 10k critical damage for some abilities (Shield Slam).
- It takes 597k XP to go from level 90 to level 91 and 640k xp to go from level 91 to 92.
- Quests rewards were between 10k and 15k xp. Up to 20k for the difficult ones.
- A new quest type is available: the "Bonus Objectives". When you walk around a zone, new objectives might appear randomly in your quest list. Completing the objectives will reward you with extra experience, leaving the area will drop the quest.
- Shadowmoon Valley is composed of lush green plains lit by the moonlight. It has a very peaceful feeling. The glades and forests are amazing and very colorful. You will find Naarus, Draeneis cities, and Iron Horde strongholds in the zone.
- The Alliance starting zone seems pretty much finished. Lots of details, impressive vegetation, and a lot of different monsters.
- I found a lot of monsters from The Burning Crusade that have been updated: Talbuks, Nether rays, Turtles, Larvas, Boars, Sporebats, Wolves, Bees. The new Talbuks and Sporebats models are EPIC.
- Ner'zhul is the principal antagonist of the zone.
- The zone ends with a scenario that I couldn't test because it wasn't available. It was called "Grommar's Purge" (Note: roughly translated)
- I found the zone really well made. The vast plains and colorful glades immerse you entirely in the game. The scenery is new and doesn't give you a feeling of deja vu (except for some monsters, but it's not really shocking).
Read more at the link above and check out the videos below (BEWARE OF SPOILERS!!!!)