Tom Clancy's The Division is being developed by a pair of Ubisoft subsidiary studios that have teamed up. Both Ubisoft Massive and Ubisoft Reflections are working on the game, each studio with its own set of directives. For instance, Reflections is working on game systems including main NPCs, the city of Manhattan, and portions of the online feature system.
Massive has got a culture based around a lot of creative freedom with very open discussions, lots of debate – there are no politics, and it suits us really well. We feel it’s a really helping expand our experience.
We also come a lot of experience that Massive doesn’t have: namely 30 years of legacy in shipping console games. Not a lot of studios can say that, but we’re really proud of this. We’ve gone through everything, so we know how to ship a very good game – I think we’ve had something like 37 SKUs shipped in the past 20 years.
Read the full interview at Develop-Online.com.