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WildStar : Philip Chan Dives Deep into Crafting

Posted Feb 06, 2014 by Suzie Ford

Just like with questing and PvP, crafting is an essential cornerstone of that rounded MMO experience. But what were the reasons behind WildStar’s two tradeskill systems, and what does Carbine hope to build with it? We caught up with Phillip Chan, the systems designer behind every workbench on Nexus.

Read more of Gareth Harmer's WildStar: Philip Chan Dives Deep into Crafting.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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