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The Repopulation : PvP Rulesets Outlined in Latest Site Update

Posted Jan 24, 2014 by Suzie Ford

The Repopulation team has been busy disseminating information about the upcoming title. In the latest site update, PvP gets scrutiny, both the regular PvP ruleset and the hardcore ruleset. For those who love PvP, this is a must-read for one of the most anticipated titles currently in development.

  This style of gameplay is a little too softcore though for many players who are coming from some other sandbox titles though. And that’s where the “Hardcore” ruleset comes in. It would have been easy to just add full looting, make a few minor changes, and call it a day. But we felt that approach would ultimately sink the server like an anchor shortly afterwards. Many elements needed to be examined to give the appropriate level of risk vs reward, and we’ve spent months collecting feedback and polls from larger PvP oriented guilds to try to find the right balance for this server. And we are now prepared to unveil the rules of this server.

Looting and safety is a core design element in any PvP oriented design, and finding the right balance is difficult at best. New Players need some semblance of safety to get a foothold in the game, but there still needs to risk if you are not careful or paying attention. The economic advantage has to be given to players who are willing to take the risk, and even more so in a more PvP oriented design. In order to accomplish this task, we decided to introduce a varying degree of security on the hardcore server. If you are familiar with the security setup of EvE it works in a similar fashion, but with a few wrinkles.

The post goes on in great detail about the hardcore PvP server ruleset so be sure to swing by The Repopulation site to check it out.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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