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The RPG Files : Van Helsing: Staying True to Action-RPG

Posted Dec 16, 2013 by Suzie Ford

The Incredible Adventures of Van Helsing may not be an MMO, but as an independently made ARPG, it's something we think you all ought to take notice of. Reaching cult-hit status via Steam success, a sequel has recently been announced. We interviewed NeoCore games about the first game and its forthcoming sequel. Read on!

MMORPG.com: For lore and story, there is a lot you can do with Van Helsing, what were some of your favorite parts to add into the game?

Zoltán Pozsonyi: The basic idea was a twist on the lore in itself, and it soon became the guideline during the entire development of The Incredible Adventures of Van Helsing. It all started with one question: what would happen if Van Helsing, the well-known monster hunter found himself on the monster's side? What could be so terrifying that makes even the old-fashioned monsters tremble? It was fun to play with the traditions of monster-hunting and the character of Van Helsing. Secondly, this Van Helsing is only loosely based on the well-known character from Bram Stoker's Dracula and the setting is an alternative version of 19th century Europe, which leads us to another favorite part of the process: the creation of this alternative reality and our own Van Helsing.

Read more of Bill Murphy's Van Helsing: Van Helsing: Staying True to Action-RPG.

 
 
 
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