The Incredible Adventures of Van Helsing may not be an MMO, but as an independently made ARPG, it's something we think you all ought to take notice of. Reaching cult-hit status via Steam success, a sequel has recently been announced. We interviewed NeoCore games about the first game and its forthcoming sequel. Read on!
MMORPG.com: For lore and story, there is a lot you can do with Van Helsing, what were some of your favorite parts to add into the game?
Zoltán Pozsonyi: The basic idea was a twist on the lore in itself, and it soon became the guideline during the entire development of The Incredible Adventures of Van Helsing. It all started with one question: what would happen if Van Helsing, the well-known monster hunter found himself on the monster's side? What could be so terrifying that makes even the old-fashioned monsters tremble? It was fun to play with the traditions of monster-hunting and the character of Van Helsing. Secondly, this Van Helsing is only loosely based on the well-known character from Bram Stoker's Dracula and the setting is an alternative version of 19th century Europe, which leads us to another favorite part of the process: the creation of this alternative reality and our own Van Helsing.
Read more of Bill Murphy's Van Helsing: Van Helsing: Staying True to Action-RPG.