Trending Games | Guild Wars 2 | EverQuest Next | Crowfall | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,931,131 Users Online:0
Games:764  Posts:6,339,577

Newsroom

Newsroom

Filter Week Filter Game
RSS

WildStar : Magic and Mayhem

Posted Nov 14, 2013 by Suzie Ford

It's been a huge week for WildStar news, news that we have been watching closely. We've got a wrap report and analysis of all that's been revealed recently. Keep reading before heading off to the comments.

According to Carbine, a major part of beta feedback focused on character customization. In short, players didn’t feel like they had enough ways to focus on how they wanted to play, and the choices they did have were heavily focused on gear. The studio rose to the challenge, responding with two interlocking mechanisms – Ability Tiers and Advanced Modification Protocols (AMPs). 

Read more of Gareth Harmer's WildStar: Magic and Mayhem.

 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer