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Guild Wars 2 : Eurogamer Expo News

Posted Sep 26, 2013 by Suzie Ford

The ArenaNet team is preparing its presentation for Guild Wars 2 at the Eurogamer Expo as we speak. We'll keep you posted by updating this news piece as information about the game is revealed so keep refreshing that page.

  • Game design lead Mike Z. is speaking about updates, living world, etc.
  • We've been telling intricate stories for a year that are coming to a head. 
  • Ultimately it's about "you guys". We want you to think the world is alive and reacting to what you do in there.
  • Community is what an MMO is all about
  • Four living world teams with four months to prepare one month's content overlapping one another
  • When we add something new to the map, it's with a very, very specific plan
  • 18 major releases since launch and this is just the beginning.
  • The living world is a platform
  • We want the content that players will discover that will lead them to the new content
  • We bring content directly to players as well
  • Massive scenarios
  • Tell us where you want to see the game going
  • An engaged playerbase: You care more about the game now than you did when the game released based on interactions in game, forums, conventions, etc.
  • Healthy and consistently growing community has evolved since the inclusion of the 2-week content release schedule debuted
  • Where do we go from here?
  • We are doing things that will change the face of the map. The world will not be the same.
  • We're going to change the world of Tyria.
  • Twilight Assault coming next Tuesday with a permanent new explorable path for level 80, a tougher exploration
  • Return of Caithe and other iconics
Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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