Trending Games | Pillars of Eternity | Cabal 2 | Skyforge | Moonrise

  Network:  RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,959,462 Users Online:0
Games:801  Posts:6,392,313

Newsroom

Newsroom

Filter Week Filter Game
RSS

Michael Bitton : FFXIV: Improving the Summoner Feel

Posted Sep 25, 2013 by Michael Bitton

Final Fantasy XIV: A Realm Reborn is an overall awesome experience, but the feel of the Summoner Job can be a bit underwhelming. This week, we offer up some suggestions on how to improve one of the game's most iconic Jobs.

Yoshida-san explained that as an MMO it would be difficult to have the massive summons and dramatic effects we often see in other Final Fantasy games and I agreed. However, that doesn’t mean they have to be that small. Heck, even FFXI had summons of reasonable size and scale.

Read more of Michael Bitton's Final Fantasy XIV: Improving the Summoner Feel.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB
 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer