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Defiance : State of the Game Details Game Alterations

Posted Sep 13, 2013 by Suzie Ford

The latest Defiance State of the Game letter has been published on the official site. In it, the discussion centers around things the team is ardently working on, including changes to weapons, shields, the inventory system, the social system, objectives and UI. There is even a sneak peek at what lies ahead.

That will bring us to our second DLC, which you saw a sneak peek of during PAX. It’s going to be an exciting expansion with arkfall interiors, new boss encounters, and useful power-ups called spikes and stims. It’s a big update and I look forward to sharing more details soon.

After that, we’re putting a major focus on the chase. EGO, gear, and weapon improvements as those are needed to be a core part of the ark hunter experience. Not only will ark hunters improve over time, but their loadout and gear decisions will matter. Choosing to specialize in spitting out flaming death will obliterate flash and blood opponents, yes, but that may not be the best way to handle a two-ton mechanical juggernaut. The New Frontier is a dangerous and unpredictable place, and only the most adaptable ark hunters survive.

Read the full letter on the Defiance site.

 
 
 
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