Welcome back to another edition of Player Versus Player! Each week MMORPG pits two of its writers against each other in a battle to the death – or at least a spirited debate. Final Fantasy XIV relaunched last week and reminded us all of how disastrous the first days and weeks of a new MMO can be. This go-round, our combatants step to their podiums ready to duke it out on a topic you probably have first-hand experience with: MMO launches.
Chris: Thanks for letting me start things off, Bill. Let me just say, I understand players being upset with a poor launch. They're no good, especially after you've just spent money on a box and subscription. What really gets me, though, is that everyone acts like they didn't see it coming. It's time to get real folks, MMOs are the hardest games to make and the hardest to launch. Launch issues are the norm. If you rush to buy on day one, then get upset because thousands of other people did the same, I think it's time to look at your expectations.
Read more of Chris Coke's Player vs Player: Botched Launches.